ENGINEER - GENERALISTS AND SYSTEM-LEVEL

RESPONSIBILITIES

-Mid-Level to Senior-level, with skills in any of the areas below. (Please note these are not gameplay developer roles.)

-Refactor existing systems to improve functionality and increase performance (including porting those systems to new target hardware)

-Coordinate with leads to ensure smooth releases for new features

REQUIREMENTS

-C++ (Strong skills (5+ years) required for all candidates)

-Experience using game development frameworks and middleware

-Deep understanding of cross-platform development

-Best practices, including design patterns and peer code review

-Specialization in a system area (examples include console networking, certification, and so on)